11 mei 2016

Early colourising




Abroad, Pathé in particular was working on a colour system – Pathécolor – that made use of stencilling and/or manual colouring. This was a method that was already known in the field of picture postcards and wallpaper, whereby a stunning colour effect could be achieved by using different templates for each colour.

An example of this kind of colouring can be seen in the first part of the film Hollandse tulpen en klompen. This film is a compilation that consists of two short recordings. The first part is about the Dutch fields of flower bulbs. The first part is in colour, and was almost certainly made by Pathé Frères, most likely by its Dutch subsidiary Kinematograaf Pathé Frères.

This method of colouring was unique in the Netherlands, as the Dutch film companies only used the techniques of tinting and toning; the few film recordings made in the Netherlands that used colour stencilling are all of foreign (probably French) manufacture.

stencils

6 mei 2016

Radiosilence Amsterdam Airport.





During Commemoration Day on the 4th of May, Holland grieves for the people killed in wars with two minutes of silence.

The visual components of a movie are obviously integral to filmmaking; the images that are the hallmark of our medium allow us to see the narrative unfold. However, cinema is also a medium of sound, and how we use the audible elements can drastically change how our audiences respond to our stories.
Since filmmakers essentially build a film out of nothing, compiling raw footage, sound effects, dialog, and music to form a visual story, it might be difficult to recognize that what we don't put in a film is just as important (if not more) as what we do put in.
Silence can actually speak louder to your viewers than a cacophony of sound effects, dialog, and music ever could.



 

5 mei 2016

Fall of rebel angels




Virtual reality or virtual realities (VR), also known as immersive multimedia or computer-simulated reality, is a computer technology that replicates an environment, real or imagined, and simulates a user's physical presence and environment in a way that allows the user to interact with it. Virtual realities artificially create sensory experience, which can include sight, touch, hearing, and smell.

Most up-to-date virtual realities are displayed either on a computer screen or with a special virtual reality headset (also called head mounted display. Furthermore, virtual reality covers remote communication environments which provide virtual presence of users with the concepts of telepresence and telexistence or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse. The immersive environment can be similar to the real world in order to create a lifelike experience.

3 mei 2016

On top off



As a literary device, an allegory in its most general sense is an extended metaphor. Allegory has been used widely throughout history in all forms of art, largely because it can readily illustrate complex ideas and concepts in ways that are comprehensible or striking to its viewers, readers, or listeners.

Writers or speakers typically use allegories as literary devices or as rhetorical devices that convey hidden meanings through symbolic figures, actions, imagery, and/or events, which together create the moral, spiritual, or political meaning the author wishes to convey.

Allegory has an ability to freeze the temporality of a story, while infusing it with a spiritual context. Mediaeval thinking accepted allegory as having a reality underlying any rhetorical or fictional uses. The allegory was as true as the facts of surface appearances

Since meaningful stories are nearly always applicable to larger issues, allegories may be read into many stories which the author may not have recognised. This is allegoresis, or the act of reading a story as an allegory. For instance, many people have suggested that The Lord of the Rings is an allegory for the World Wars, although Tolkien has dismissed this.

1 mei 2016

The next Rembrandt




Virtual artifacts in digital environments


Humans have expanded the existing environment to the virtual domain. Virtual artifacts can be seen as an essential cultural phenomenon in modern society. Virtual artifacts bear meanings and functions and since they are part of the world they affect real world events and people’s lives.

Virtual artifacts have certain similarities to real-life artifacts even though they do not have physical properties in the traditional sense. Simulated virtual objects (photorealistic VA) and environments have a model in the real world; however, depending on the context, an abstract virtual artifact isn’t necessarily dependent on the laws of physics or causality.

Some virtual artifacts are purely abstract in their nature, therefore they can't model real-life objects or phenomena. For example, computer programs or digital user interfaces, while often containing representative components of real-life objects, can't exist in physical terms. These virtual artifacts do not have to be comprehensible to humans at all; they can be created and understood solely by artificial intelligence.

Virtual artifacts can have physical properties (for example color, length) depending on the environment they exist in. These physical properties can be presented and perceived using a certain medium such as a computer screen. On the other hand, virtual artifacts can also contain properties that aren’t perceptible. Due to their immaterial nature they can be flexibly accessed, reproduced and archived — even simultaneously by multiple users.

 

29 apr 2016

La Ville: Troyes



Pars pro toto, Latin for "a part (taken) for the whole", is a figure of speech where the name of a portion of an object, place, or concept represents its entirety. It is distinct from a merism, which is a reference to a whole by an enumeration of parts; metonymy, where an object, place, or concept is called by something or some place associated with the object, place, or concept; or synecdoche, which can refer both to this and its inverse of the whole representing a part.


In the context of language, pars pro toto means that something is named after a part of it, or after a limited characteristic, in itself not necessarily representative for the whole.

 


26 apr 2016

Mama Halosina



The economic struggles and the everyday life of a woman and mother, Mama Halosina in Huguma village, Yahukimo District, West Papua.
Producer PV Wamena
Year produced 2015

This work is licensed under a Creative Commons License



25 apr 2016

Chaplin museum



As a filmmaker, Chaplin is considered a pioneer and one of the most influential figures of the early twentieth century He is often credited as one of the medium's first artists. Film historian Mark Cousins has written that Chaplin "changed not only the imagery of cinema, but also its sociology and grammar" and claims that Chaplin was as important to the development of comedy as a genre as D.W. Griffith was to drama. He was the first to popularise feature-length comedy and to slow down the pace of action, adding pathos and subtlety to it.

Although his work is mostly classified as slapstick, Chaplin's drama A Woman of Paris (1923) played a part in the development of "sophisticated comedy". According to David Robinson, Chaplin's innovations were "rapidly assimilated to become part of the common practice of film craft."

Filmmakers who cited Chaplin as an influence include Federico Fellini (who called Chaplin "a sort of Adam, from whom we are all descended"), Jacques Tati ("Without him I would never have made a film"),René Clair ("He inspired practically every filmmaker"),Michael Powell, Billy Wilder,Vittorio De Sica, and Richard Attenborough. Russian filmmaker Andrei Tarkovsky praised Chaplin as "the only person to have gone down into cinematic history without any shadow of a doubt. The films he left behind can never grow old.

22 apr 2016

Panorama Wiesbaden



Digital photography of the late twentieth century greatly simplified this assembly process, which is now known as image stitching. Such stitched images may even be fashioned into forms of virtual reality movies, using technologies such as Apple Inc.'s QuickTime VR, Flash, Java, or even JavaScript. A rotating line camera such as the Panoscan allows the capture of high resolution panoramic images and eliminates the need for image stitching, but immersive "spherical" panorama movies (that incorporate a full 180° vertical viewing angle as well as 360° around) must be made by stitching multiple images. Stitching images together can be used to create extremely high resolution gigapixel panoramic images.


Park Wiesbaden



A home movie is a short amateur film or video typically made just to preserve a visual record of family activities, a vacation, or a special event, and intended for viewing at home by family and friends. Originally, home movies were made on photographic film in formats that usually limited the movie-maker to about three minutes per roll of costly camera film. The advent of camcorders that could record an hour or two of video on one relatively inexpensive videocassette, followed by digital video cameras that recorded to flash memory, and most recently smartphones with video recording capability, made the creation of home movies easier and much more affordable to the average person.




The technological boundaries between home-movie-making and professional movie-making are becoming increasingly blurred as prosumer equipment often offers features previously only available on professional equipment.