Posts tonen met het label Amsterdam. Alle posts tonen
Posts tonen met het label Amsterdam. Alle posts tonen

07 april 2025

Facade

 

Point-of-view, or simply p.o.v., camera angles record the scene from a particular player's viewpoint.

the point-of-view is an objective angle, but since it falls between the objective and subjective angle, it should be placed in a separate category and given special consideration. A point-of-view shot is as close as an objective shot can approach a subjective shot—and still remain objective. The camera is positioned at the side of a subjective player—whose viewpoint is being depicted—so that the audience is given the impression they are standing cheek-to-cheek with the off-screen player. The viewer does not see the event through the player's eyes, as in a subjective shot in which the camera trades places with the screen player. He sees the event from the player's viewpoint, as if standing alongside him. Thus, the camera angle remains objective, since it is an unseen observer not involved in the action."



24 maart 2025

Whitecar project

 

 

The system was initially conceived in 1969 by Schimmelpennink in order to reduce traffic in central Amsterdam, but it failed to win the support of the City Council and was spun off to be developed by a specially formed co-operative society. The co-operative managed to raise loans of US$250,000 for the first phase through 1974. This included the design and construction of the vehicles, the purchase of a PDP-11 minicomputer for the central control system, development of the control software, and construction of the first 35 cars and five stations. A further 10 stations were scheduled for operation by the end of 1976, by which time the fleet was to have been extended to 100 vehicles. The ultimate target was 150 stations and 1,000 vehicles, but as a result of lack of government support this never happened.


a provo project

10 maart 2025

Mickey graffiti

 

Mick La Rock (Aileen Middel, Groningen, 1970) is one of Europe’s first and most well known female graffiti artists. Inspired by the traditional ‘New York School’ graffiti lettering style, she started writing her name MICKEY in 1983. Conquering The Netherlands in the 80’s, she extended her playground internationally in the 90’s and 2000’s. During the 90’s - 00’s she worked and lived in both Amsterdam and New York, where she collaborated on big mural productions and became part of the New York graffiti scene. After mastering the art and working together with many other internationally known graffiti artists, she started to look for new challenges. Intrigued by the question: “What does a letter do when it doesn’t have to be read anymore”, she alienates every element of her old graffiti name into abstraction, away from their original essence and composition. Her minimalistic two-dimensional and three-dimensional work show influences of brutalist mid 20st century architecture and early 20st century abstract art.

18 februari 2025

Bikes & Boats

 



06 februari 2025

Canal house


 

15 januari 2025

Prinsengracht (Amsterdam)

 

Vervaardiger Wim van Prooijen Auteursrechthouder Brabants Historisch Informatie Centrum (BHIC) Origineel Collectie Wim van Prooijen Broninstelling BHIC Licentie CC BY (vrij gebruik met naamsvermelding toegestaan)

11 december 2024

Evening

 

In photography, exposure is the amount of light per unit area reaching a frame of photographic film or the surface of an electronic image sensor. It is determined by shutter speed, lens f-number, and scene luminance. Exposure is measured in units of lux-seconds (symbol lx ⋅ s), and can be computed from exposure value (EV) and scene luminance in a specified region. An "exposure" is a single shutter cycle. For example, a long exposure refers to a single, long shutter cycle to gather enough dim light, whereas a multiple exposure involves a series of shutter cycles, effectively layering a series of photographs in one image. The accumulated photometric exposure (Hv) is the same so long as the total exposure time is the same.

02 december 2024

Top down: Amsterdam

 

 

 A vertical video is a video created either by a camera or computer that is intended for viewing in portrait mode, producing an image that is taller than it is wide. It thus sits in opposition to the multiple horizontal formats normalised by cinema and television, which trace their lineage from the proscenium theatre, Western landscape painting traditions, and human visual field. Vertical video has historically been shunned by professional video creators because it does not fit the aspect ratio of established moving image forms, such as film and television, as well as newer web-based video players such as YouTube, meaning that black spaces appeared on either side of the image.


 


05 november 2024

Anton Pieck in Amsterdam

04 november 2024

Travel to Amsterdam

Photograph manipulation involves the transformation or alteration of a photograph. Some photograph manipulations are considered to be skillful artwork, while others are considered to be unethical practices, especially when used to deceive. Motives for manipulating photographs include political propaganda, altering the appearance of a subject (both for better and for worse), entertainment and humor.

30 oktober 2024

St Nicolas

Discrimination against the holder of one faith means retaliatory discrimination against men of other faiths. The inevitable result of entering upon such a practice would be an abandonment of our real freedom of conscience and a reversion to the dreadful conditions of religious dissension which in so many lands have proved fatal to true liberty, to true religion, and to all advance in civilization. ~ Theodore Roosevelt

25 oktober 2024

Nemo science museum

 

Film can be meaningfully integrated into your lessons in various ways, both in business subjects and language education.  A workshop, explores how you can pay attention to the aesthetic aspects of film and at the same time do justice to its unique characteristics, even with limited time. The focus is on analyzing, contextualizing and linguistically acting with film.



09 oktober 2024

Gentrification

Displacement is often seen as a key effect of gentrification, although evidence is mixed as to whether gentrification leads to displacement (or even reduces displacement) and under which circumstances. In 2005, USA Today claimed that gentrification is a "boost for everyone" based on the impact of some recent studies and that displacement that arises is minimal, or caused by other factors. Some scholars have disputed these assertions, arguing that such studies distort facts and used limited datasets. In 2002, economist Jacob Vigdor wrote, "Overall, existing literature has failed to convincingly demonstrate that rates of involuntary displacement are higher in gentrifying neighborhoods."

05 oktober 2024

Continued: Amsterdamed 2

Horror is a genre of speculative fiction that is intended to disturb, frighten, or scare. Horror is often divided into the sub-genres of psychological horror and supernatural horror, which are in the realm of speculative fiction. Literary historian J. A. Cuddon, in 1984, defined the horror story as "a piece of fiction in prose of variable length ... which shocks, or even frightens the reader, or perhaps induces a feeling of repulsion or loathing".

01 oktober 2024

Ai Amsterdam

Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robots. In films, television shows and video games, motion capture refers to recording actions of human actors and using that information to animate digital character models in 2D or 3D computer animation. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture. In many fields, motion capture is sometimes called motion tracking, but in filmmaking and games, motion tracking usually refers more to match moving.

17 september 2024

Caminandes

 

Blender Studio is the creative unit of the free open source Blender project. Established in the Netherlands in 2007 by producer and computer graphics pioneer Ton Roosendaal, the studio has released highly successful open movie projects, including Big Buck Bunny, Sintel, the Caminandes series and award-winning shorts Cosmos Laundromat and Spring. 
The studio is being funded by members of the studio.blender.org website. This keeps the team independent, enabling them to challenge themselves with creative-technical targets to help Blender users and developers. 


 

13 september 2024

The sound of Amsterdam

 

 

 In motion picture and television production, a sound effect is a sound recorded and presented to make a specific storytelling or creative point without the use of dialogue or music. Traditionally, in the twentieth century, they were created with Foley. The term often refers to a process applied to a recording, without necessarily referring to the recording itself. In professional motion picture and television production, dialogue, music, and sound effects recordings are treated as separate elements. Dialogue and music recordings are never referred to as sound effects, even though the processes applied to such as reverberation or flanging effects, often are called sound effects. 




 

 

05 september 2024

Butttermarket/Rembrandsquare

 

 

 A movie theater also known as a movie house, picture house, picture theater or simply theater, is a business that contains auditoria for viewing movies for public entertainment. Most are commercial operations catering to the general public, who attend by purchasing tickets. The film is projected with a movie projector onto a large projection screen at the front of the auditorium while the dialogue, sounds and music are played through a number of wall-mounted speakers. Since the 1970s, subwoofers have been used for low-pitched sounds. Since the 2010s, the majority of movie theaters have been equipped for digital cinema projection, removing the need to create and transport a physical film print on a heavy reel.


04 september 2024

Amsterdam Criss-crass

 

Video cameras originally designed for television broadcast were large and heavy, mounted on special pedestals and wired to remote recorders in separate rooms. As technology improved, out-of-studio video recording was possible with compact video cameras and portable video recorders; a detachable recording unit could be carried to a shooting location. Although the camera itself was compact, the need for a separate recorder made on-location shooting a two-person job.


 

01 september 2024

Eye Filmmuseum Amsterdam

 

 

 

The building features two gallery exhibition spaces, one 300-seat cinema, two 127-seat cinemas, and a fourth intimate cinema of about 67 seats.[8] One of the gallery spaces is devoted to a permanent exhibition on the technical and aesthetic histories of cinema. The exhibit includes historical equipment drawn from the Museum's collection of approximately 1,500 cinematic apparatuses, as well as an immersive presentation of about one hundred film clips from the Museum's archive, including Dutch and international films dating from the silent era and beyond.[9] The second gallery space is dedicated to experimental cinema or expanded cinema, a commitment which dates back to the Filmmuseum's founding and the weekly screenings it organized at the Stedelijk Museum in the 1950s under the emerging aegis of cinema as a "seventh art."